3D Audio Investigation
This project did not end up going exactly like we hoped, seeing as the research did not come up with any significant results in the end. It was however, my first time collaborating with an external company (AM:3D), which was a good experience.
I was the main programmer on this project, and I am quite proud of the purely technological accomplishment that this project ended up being. We had to combine not only the Oculus Unity framework and the 3D audio engine we were provided by AM:3D, but also make it all work with Photon Networking which made it quite a challenging task.
In terms of implementation, the game did not have many issues considering how many pieces were working together, but a few mistakes in our test setup made our results inconclusive.
2014.